Paper Mario has been fully decompiled, meaning PC ports and mods are possible

The entirety of Nintendo 64 game Paper Mario has now been decompiled, it’s claimed. Coder Ethan Roseman says he’s been able to reverse engineer the game’s full source code, resulting in a recreation of the code rather than a straight copy. The news opens the door to potential ‘legal’PCports and mods of the game which technically don’t infringe on anyNintendocopyright. “I’m extremely happy to announce that after 3+ years of working on a decompilation project for Paper Mario, we have reached 100% completion for the US version of the game,” Roseman said on Twitter....

June 18, 2025 · 2 min · 341 words · Alexander Cooper

Parts of GTA: The Trilogy are coming to Xbox Game Pass and PS Now

Rockstar has announced that some of the individual games from Grand Theft Auto: The Trilogy – The Definitive Edition will be made available on Xbox Game Pass and PlayStation Now. The Definitive Edition version of Grand Theft Auto: San Andreas will joinXboxGame Pass starting on November 11,which is the collection’s newly announced release date. Grand Theft Auto: The Trilogy – The Definitive Editionis now available topre-orderfor $59.99 / £54.99....

June 18, 2025 · 2 min · 314 words · Tiffany Sellers

PES 2020 reveal trailer shows new legend managers feature

The first trailer and details for the 2020 instalment of Pro Evolution Soccer have been released. eFootball PES 2020(to give the game its full name) will launch on September 10 and includes a number of new features. Among the most notable of these is a complete overhaul of the popular Master League mode, including the option to choose from several legends as the team’s manager (instead of having to create your own likeness)....

June 18, 2025 · 1 min · 183 words · Natalie Baker

PS5 system menu: New Sony patent offers potentially the clearest look yet

A new patent likely related to PlayStation 5’s system menu has potentially offered the clearest look yet at the next-gen console’s UI. Thepatent, uncovered by websiteTheGamePost, describes a dynamic UI system similar to that previously acknowledged byPlayStation 5system architectMark Cerny. The included imagery shows a menu design derivative of the XMB system used in the past twoPlayStationconsoles, however, the final menu could still differ from these diagrams. “further According to the latest patent, the PS5 system could use machine learning to provide not just dynamic menu options, but game hints based on players’ actual gameplay....

June 18, 2025 · 3 min · 499 words · Robert Edwards

Remedy says there’s “still a lot of work ahead” as FBC: Firebreak hits 1 million players

Remedy says it still has “a lot of work” to do as it announced that FBC: Firebreak passed the 1 million players milestone. The game was released on June 17 onPS5,Xbox Series X/SandPC, and was available onXboxGame Pass Ultimate, PC Game Pass andPlayStationPlus on day one. TheAlan Wake 2studio confirmed on social media that 1 million people had now playedFBC: Firebreak, but acknowledged that it still had work to do improving the game....

June 18, 2025 · 2 min · 367 words · Richard Herrera

Resident Evil 3 review round-up: critics call remake ‘short but sweet’

Resident Evil 3 Remake reviews have gone live ahead of the game’s launch this week. Capcomannounced Resident Evil 3 in December 2019with an June 24, 2025 release date, although the publisher recently warned that the arrival of some physical orders could bedelayed in Europe due to the coronavirus pandemic. The remake follows Jill Valentine as she attempts to escape Raccoon City in the immediate aftermath of a virus outbreak, before the events ofResident Evil 2....

June 18, 2025 · 1 min · 143 words · Matthew Taylor

Review: NBA 2K23’s microtransaction obsession spoils an otherwise great game

NBA 2K23 could have been the best basketball game ever made. There are times, lots of them in fact, when it feels like a high point not only for the NBA series but for modern sports games. There are areas of the game that pay such reverence to the sport itself, provide so much fun and such a huge amount of things to do that make the core ofNBA 2K23spectacular. From a sheer gameplay perspective, it’s difficult to overstate how much we enjoyed this game....

June 18, 2025 · 5 min · 1048 words · Nicole Spencer

Sam Lake would like to make a Moomins game, and write a novel after he retires

Sam Lake has shared some of the projects he’d like to work on in the future, as well as the franchise he’d love to work with – the Finnish children’s characters, The Moomins. Lake said thatRemedy Entertainment, the Finnish developer at which he has worked for 30 years, was a “detour” to his dream of novel writing. “I’m hoping that I will get a chance once I finally retire from making games to still do creative work, and have smaller, more personal projects....

June 18, 2025 · 2 min · 303 words · Jessica King

Silent Hill 2 patch claims to fix PlayStation 5 Pro issues

Silent Hill 2’s graphical issues on PlayStation 5 Pro have been addressed in the game’s latest update. Konamihas released patch notes for update 1.06, which can be read below. While some in-game issues like fixing in-game map markers and other small issues have been resolved, the main fix for PS5 Pro users centers on graphical issues that was seeing the game look worse on the Pro console than the base model....

June 18, 2025 · 1 min · 140 words · Paul Lowery

Silent Hill creator suggests his next game won’t be a Slitterhead sequel

Silent Hill creator Keiichi Toyama has confirmed he’s working on a new game project and suggested that it’s not a sequel to last year’s Slitterhead. Speaking toFamitsu, theBokeh Game Studiofounder reflected on the reception of his latest IP, claiming that it didn’t reach as broad an audience as he’d hoped, which he partly attributed to confusion about whether it was a horror or an action game. However, Toyama emphasized that sales were not the only goal forSlitterhead, and claimed that he was satisfied with what his young team had achieved with the game....

June 18, 2025 · 2 min · 269 words · Matthew Taylor

Skate console playtesting launches this fall

Electronic Arts has announced plans to launch console playtesting for Skate this fall / autumn. Players cansign-upnow to be in with a chance of participating. Thefree-to-play gameis the debut title from Full Circle, a Vancouver-basedEAstudio headed up by formerXboxLive general manager Daniel McCulloch, who spent 15 years withMicrosoft’s gaming businessbefore departing in 2020. Skate will support cross-play and cross-progression onPC,PlayStationand Xbox consoles. With M-Corp gone, it’s time to take back the city and get to work restoring San Vansterdam....

June 18, 2025 · 1 min · 96 words · Monique Boone

Sony announces new studio TeamLFG including Bungie, Fortnite and Roblox veterans

Sony has announced a new studio, which is working on an “ambitious incubation project”. TeamLFG is the latest developer to joinPlayStationStudios. According toSony Interactive Entertainment‘s Studio Business Group CEOHermen Hulst, the studio “originated atBungie, but has also rallied developers from across the industry to bring to life an ambitious incubation project that I’m very excited about”. Hulst says the new studio “is now fully formed and ready to be introduced to the world”....

June 18, 2025 · 2 min · 342 words · Gilbert Warner

Stellar Blade will receive New Game Plus and free skins as DLC

Stellar Blade studio Shift Up has discussed its DLC plans for the upcoming PS5 exclusive. In an interview with South Korean siteRuliweb(viaPush Square),Shift UpCEO andStellar Bladedirector Kim Hyung Tae said the title will receive a New Game Plus mode post-release. Free updates will also include costume bundles for protagonist Eve, adding to the 30 outfits available in the base game, which is being published bySony. Kim Hyung Tae stressed that the third-person action game won’t include any microtransactions at release....

June 18, 2025 · 1 min · 181 words · Julie Beck