The first Call of Duty: Warzone Mobile screenshots have appeared online

Several screenshots which appear to be from Call of Duty: Warzone’s mobile version have appeared online. As first posted by Twitter user CoD_Perseus, an account with a history of posting pre-release Call of Duty content, the screenshots show off the beginning of a match as players drop from the plane, the gulag, which is an area players are sent to once they’ve been killed for the first time in a match, and two others appear to be in various areas of the original Verdansk map....

May 28, 2025 · 2 min · 274 words · Caitlin Medina

The Mass Effect trilogy remaster has reportedly been delayed to 2021 due to quality concerns

The anticipated but unannounced Mass Effect trilogy remaster has reportedly been delayed from this year to early 2021. VentureBeat journalist Jeff Grubb claimed in June that publisherEA will release a Mass Effect trilogy remasterin its current financial year ending in March 2021. And in August he said he was “pretty confident”EAwas planning to announce andrelease Mass Effect Trilogy remaster in October 2020, but that the company’s plans could change given the upheaval caused by the coronavirus....

May 28, 2025 · 2 min · 299 words · Monique Sparks

The Sinking City’s developer details huge publisher row leading to store removal

The Sinking City developer Frogwares has released a strongly worded statement against its publisher BigBen Interactive/Nacon and claimed that an 11-month dispute has led to its game being pulled from major storefronts. The Sinking City, an action-adventure game inspired by the works of H. P. Lovecraft, was released in September 2019 for consoles andPCvia theEpic Games Store. However, recently the title wasremoved from salewithout explanation. On Tuesday the Ukraine-based developer sent a four-page statement to VGC explaining the removal and accusing its publisher of repeatedly breaching contract and withholding revenue....

May 28, 2025 · 6 min · 1213 words · Kevin Thompson

Ubisoft releases Splinter Cell remake art: ‘We’re aiming to create a top-tier remake’

Ubisoft has released the first concept art for its upcoming Splinter Cell remake. The artwork on this page was released alongside a newSplinter Cell20th anniversary video, which is viewable below. It features four developers working on the remake discussing the early Splinter Cell games’ lighting, visuals and player agency, as well as some details on the upcoming title. Ubisoftofficially confirmed last December that it wasworking on a remake of Splinter Cell, the stealth action game which was first released in 2002 as anXboxexclusive....

May 28, 2025 · 2 min · 338 words · April Copeland

UK metal giants Tesseract release VR experience to unlock new single

UK heavy metal group Tesseract has announced War of Being, a single-player sci-fi adventure tie-in to their latest album. The game, which is now onSteam, is a VR experience. By playing the game, players can solve a mystery that will give players access to the band’s next single early. The game can also be played in desktop mode. Formed in 2003, Tesseract are widely regarded as genre pioneers. They are made up of Daniel Tompkins (vocals), Acle Kahney (guitar), James Monteith (guitar), Amos Williams (bass), and Jay Postones (drums)....

May 28, 2025 · 2 min · 236 words · Victor Wang

Unity rejects $17bn merger proposal from tech firm AppLovin

Unity’s board of directors have unanimously rejected a proposal from software company AppLovin for a merger worth $17.54 billion. On Monday, the company said that the proposal was “not in the best interests of Unity shareholders” and that it would now push forward witha previously announced dealto merge with another mobile tech firm, IronSource. “The board continues to believe that the IronSource transaction is compelling and will deliver an opportunity to generate long-term value through the creation of a unique end-to-end platform that allows creators to develop, publish, run, monetize, and grow live games and real-time 3D content seamlessly,” Unity CEO John Riccitiello said....

May 28, 2025 · 1 min · 202 words · Tonya Jordan

Van Gogh Museum pulls Pokémon promo cards due to ‘safety and security’ concerns

Amsterdam’s Van Gogh Museum has stopped a Pokémon promotional card giveaway due to what it called “safety and security” concerns for visitors and staff. Last month,The Pokémon Companywas forced to apologise after scalpers appeared to spoil a planned collaboration with the museum, which saw a line of uniquePokémonx Van Gogh merchandise made available. When the items were first made available, social media videos showedhuge crowds swarming the museum, snatching up items, with claims that many people hadbragged about plans to resell the itemsfor profit....

May 28, 2025 · 2 min · 311 words · Mitchell Hill

World Health Organisation recommends ‘active’ games for COVID-19 isolation

The World Health Organisation (WHO) has recommended “active video games” as part of its official guidelines for stay-at-home activities during the COVID-19 pandemic. With many countries now instructing the public to remain indoors, WHO has recommended that all healthy adults reserve at least 30 minutes each day for physical activity, and one hour a day for children. According to WHO, physical activity could include dancing, jump rope, balance training, online exercises classes and playing “active video games”....

May 28, 2025 · 2 min · 402 words · Bonnie Lee

Xbox claims Activision demanded a bigger revenue share to put Call of Duty on Series X/S

Activision Blizzard CEO Bobby Kotick demanded a greater share of Call of Duty sales in order to bring the blockbuster series to Xbox Series X/S. That’s according toXboxcorporate vice president Sarah Bond, who was giving evidence on Thursday duringMicrosoft’s court battle against the US Federal Trade Commission, which is seeking to block the company’s proposed $69 billion acquisition ofActivision Blizzard. In the run-up to theXbox Series X/Slaunch in 2020, Bond claimedActivisionboss Kotick demanded an improvement on the industry’s dominant revenue split model, which sees platform holders take a 30% cut of software sales on their consoles, with the remaining 70% going to the publishers....

May 28, 2025 · 2 min · 393 words · Kyle Tyler

Xbox says it won’t start disclosing console sales numbers again, even if Series X outperforms PS5

Microsoft has no intention of starting to publicly disclose console sales numbers again, even if Xbox Series X/S greatly outperforms PlayStation 5. “I can promise you that I won’t do that,”XboxbossPhil SpencertoldThe Guardian. Instead,Microsoftwill continue to use monthly active users as its key metric for success. “I know it seems manipulative and I’ll apologise for that, but I don’t want my team’s focus on [console sales],” Spencer said. “The primary outcome of all the work that we do is how many players we see, and how often they play....

May 28, 2025 · 2 min · 317 words · Seth Holland

Xbox’s ‘stream your own game’ feature on console is now available to all Game Pass Ultimate members

Xbox has opened up its ‘stream your own game’ feature to all Game Pass Ultimate users. Back in November 2024,Microsoftstarted letting Game Pass Ultimate members play select games they own via cloud streaming onPC, phone, tablet, handheld, and most devices with access to a web browser. In December 2024, the feature was extended toXbox OneandXbox Series X/Sconsoles, but it was only made available forXboxInsiders in the Alpha Skip-Ahead and Alpha rings who were also Game Pass Ultimate members....

May 28, 2025 · 2 min · 287 words · Alexander Davis

‘We couldn’t make that up’: Clair Obscur: Expedition 33 hits 3.3 million sales after 33 days

Clair Obscur: Expedition 33 has hit a sales milestone so appropriate that its studio had to promise it’s real. 33 days after its release, Expedition 33 achieved 3.3 million copies sold. “Thirty-three days ago, we releasedClair Obscur: Expedition 33,” the game’s official Bluesky account wrote. “Since then, we’ve sold 3.3 million copies. “Seriously. As of today. We couldn’t make that up. Another entry on the long list of surreal moments that your support has made real....

May 28, 2025 · 2 min · 401 words · Ashley Bartlett

‘We want to deliver’: Multiversus’ director on its road to redemption

In its original form, MultiVersus has to go down as a perfect opportunity squandered. Warner Bros’ take on Smash Bros launched with a varied cast of characters, a bunch of fun special moves and, given the IP at its disposal, vast degrees of potential. When it launched, it also quickly gained that most crucial of assets – a large player base willing to engage. After a few days it was hittingSteamconcurrent peak player counts of over 150,000 players, and within a month Warner Bros claimed it had been played by 20 million people....

May 28, 2025 · 18 min · 3684 words · Debra Hawkins MD