Safe In Our World, a new charity designed to promote awareness of mental health issues and drive positive change within the video games industry and beyond, has launched to coincide with World Mental Health Day.
Established by games industry professionals and backed by a group of luminaries and ambassadors from within the sector, the charity will promote mental wellbeing through its website and a range of initiatives.

Its websitewill act as a resource for users to seek help, get mental health information, and learn about and take inspiration from the personal experiences of likeminded individuals.
Safe In Our World will also promote video games that stimulate conversations around mental health, beginning with Fractured Minds, from 2017 BAFTA Young Games Designer award winner Emily Mitchell, who shares her story in the video at the top of this page.

Wired Productionswill publish the game digitally forPC,Xbox One,PlayStation 4andSwitch. Launching soon priced at £1.59/€1.99/$1.99, 80% of all profits will be split evenly between a private fund for Mitchell and to support future initiatives from Safe In Our World.
“Safe In Our World is the first step in these efforts, and we’re delighted with the response within the industry and the partners and individuals who are joining this initiative.”




