The Pokémon Home mobile app was reportedly downloaded 1.3 million times in the first week following its February 12 release.

According to data from mobile research firmSensor Tower, the app generated an estimated $1.8 million in user spending during the seven-day period.

Pokémon Home ‘downloaded 1.3m times’ in its first week on mobile

The service’s early performance suggests it could present a potentially strong source of mobile revenue forThe Pokémon Company, Sensor Tower reports, with three subscription plans (priced at $2.99, $4.99, and $15.99) drawing in 94.7 percent of the publisher’s mobile revenue since February 12.

US users accounted for 34% of first weekPokémonHome mobile app downloads, ahead of Japan (23%) and Great Britain (5.7%), Sensor Tower reports.

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The app also generated the most user spending in the US (40.8%), Japan (35.3%) and Great Britain (3.7%).

The cloud service, which is available onNintendo Switchand mobile, enables players totransfer Pokémon between compatible gamesand trade them with other players on the go.

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The Switch version of Home currently supportsPokémon Sword and Shield, and Pokémon Let’s Go Pikachu and Eevee.

Both the Switch and mobile versions of Home support connectivity with theNintendo 3DSsoftware Pokémon Bank. There are plans to supportPokémon Goin the future too.

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There are free and premium versions of Home, with the former allowing players to store up to 30 Pokémon and participate in trading. The Pokémon Global Trade System is available for free.

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