The creative director of PlayStation’s Wolverine game has joined Xbox’s The Initiative to helm its Perfect Dark reboot.
As reported first byGame File, game designerBrian Horton, who was previously named publicly as the creative director ofInsomniac’s Marvel Wolverine title in 2021, left the studio in the summer.

Wolverine is now being led by the design duo behind 2021’sRatchet & Clank: Rift Apart, creative directorMarcus Smith, and game directorMike Daly, it’s claimed. Wolverine’s previously announced game director,Cameron Christian, will reportedly remain at the studio in a different role.
According to Game File’s sources, the change in leadership for Wolverine is the result of creative decisions around the game.

The game’s previous creative director, Horton, who previously helmedMarvel’s Spider-Man: Miles Moralesand 2015’s Rise of the Tomb Raider, has joined his fellowCrystal Dynamicsalumni atXbox’sThe Initiative.
Horton will be “bringing his wealth of experience to the upcoming reboot of the classic secret agent series,” an Xbox rep confirmed to Game File.

Xbox finallyshowed gameplay for the Perfect Dark rebootthis summer, four years after its announcement. According to reports, the game has been througha challenging development. VGC reported in March 2022 that the Xbox studio hadseen a “fast and furious” wave of senior departuresover the previous year.
TheWolverine game was announcedduring aPlayStationShowcase event in September 2021,as was Insomniac’s Spider-Man 2, at which point it claimed the title was in “very early development”.