Pinball FX fans criticise plans for $150 of microtransactions and $15 monthly sub

Pinball FX fans have criticised developer Zen Studios’ newly announced pricing plans for its upcoming fourth game. The new title, simply called Pinball FX, launches in Early Access tomorrow on theEpic Games Storewith $150 of microtransactions and an optional subscription service that costs $15 a month (or $100 a year). This is causing anger within the Pinball FX community, many of whom have already purchased a number of the 99 tables available in the current version, Pinball FX3....

June 17, 2025 · 5 min · 1045 words · Amber Robbins

PlayStation is on course for its best ever year, with 4.5m PS5s now shipped

Sony’s gaming business is on course for its best-ever year in terms of revenue and profit, its latest financial results have suggested. On Wednesday, the corporation announced it had sold some 4.5 millionPlayStation 5consoles, as of May 19, 2025, which is in line with whatPlayStation 4managed in its first two months. Sonyalso sold 1.4m PS4 consoles during its Q3 quarter (Oct – Dec 2020), and although PS5 was sold at a loss, its Games and Network Services division generated $8....

June 17, 2025 · 3 min · 458 words · Preston Mckenzie

PlayStation ‘has set up a new game preservation team’

PlayStation has set up a new ‘game preservation’ team, according to a new employee. Garrett Fredley, who had previously been working as a build engineer for Canadian mobile developer Kabam, has now joinedPlayStationas a senior build engineer. Celebrating his new employment, Fredley posted a message on his Twitter and LinkedIn pages expressing his excitement at joining the new ‘preservation’ team. “Today is my first day as a senior build engineer for PlayStation, working as one of their initial hires for the newly created Preservation team,” Fredley wrote....

June 17, 2025 · 2 min · 387 words · Michael Steele

PlayStation’s State of Play returns next week with a focus on third-party games

Sony Interactive Entertainment has announced it will stream a new State of Play presentation on Wednesday, October 27. Kicking off at 2pm PT / 5pm ET / 10pm UK and lasting for about 20 minutes, the broadcast will focus on announcements and updates for third-party games coming toPS5andPS4. “The show is looking to be ~20 minutes or so, and will share new looks at previously announced games, plus a few reveals from our partners around the world,”Sonysaid....

June 17, 2025 · 2 min · 228 words · Zachary Mooney

Podcast: 2024’s best games you may have missed

The latest episode of VGC: The Video Game Podcast is now available. This week, Jordan and Chris chat about 2024’s best games that we didn’t have time to mention on the main podcast. VGC: The Video Game Podcast returns with normal episodes on January 3. If you enjoy our podcast, don’t forget you’re able to get more bonus podcasts from VGC on Patreon. You can find out more atPatreon.com/VideoGamesChronicle....

June 17, 2025 · 1 min · 101 words · Samantha Olsen

Pokémon almost featured in-game currency to purchase every monster

Pokemon almost featured a focus on in-game currency and buying Pokemon instead of catching them. A new investigation by Did You Know Gaming has revealed that series creatorSatoshi Tajiriwanted eachPokemonto have an individual value, and for players to be able to buy and sell them with friends. “In Pokemon’s early development, you could buy Pokemon with money — but that resulted in the player focusing on saving money to buy them, and less motivation to struggle to catch them in the wild,” Taiji said in an early 2000s interview about the development of the original games....

June 17, 2025 · 2 min · 399 words · Nicole Rodriguez

Pokémon TCG ‘community pillar’ JustInBasil has died aged 36

Jason Kingsford, better known to the Pokémon community as JustInBasil, has died at the age of 36. According toPokeBeach, Kingsford passed away on July 25. No cause of death was shared. Kingsford was “a devoted brother, a passionate high school English teacher, and a proud member of thePokémoncommunity,” according to his family. His Pokémon Trading Card Game website,JustInBasil, was launched in 2019. The site is well known for its extensive coverage of the Pokémon TCG, including the latest news and cards from Japan....

June 17, 2025 · 2 min · 303 words · Mary Rivas

Pre-orders for Analogue 3D, a reimagining of the N64, open next week

Retro console manufacturer Analogue will open pre-orders for its Nintendo 64 “reimagining” next week. Announced last October and launching this year,Analogue 3Dis anN64-like console that plugs into modern HDTVs and plays N64 games in 4K resolution. It’s said to be compatible with every original N64 game ever made, accepts cartridges from all regions, and includes four original-style controller ports. Available in black or white, the console is priced at $249....

June 17, 2025 · 2 min · 287 words · Brittany Burch

PS Plus: Another Disney adventure is coming to PS5 Classics Catalog, new rating suggests

Another retro Disney game is coming to the Classics Catalog on PS5, according to a new rating. The Taiwanese ratings board has rated Disney Pixar Wall-E for release onPS5andPS4, as spotted byGematsu. Wall-E was released onPS2,PS3andPSP, butSonyusually releases PS2 and PSP games on the Classics Catalog, rather than PS3 titles. While it’s not yet clear which version of the game will be coming to the Classics Catalog, when Toy Story 3 and Up were added to the service it was the PSP versions of each, meaning it’s more likely to be the PSP version of Wall-E too....

June 17, 2025 · 1 min · 202 words · Darius Curtis

Ratchet & Clank: Rift Apart won’t require an SSD on PC

Insomniac Games has revealed the PC specs for Ratchet & Clank: Rift Apart, and notably the game won’t require an SSD. Although even the minimum specs recommend an SSD, the game will still be playable without one, despite previous suggestions fromInsomniacthat the game wouldn’t be able to run on systems without one. In a video posted on thePlayStation YouTube channelprior toRatchet & Clank: Rift Apart‘s PS5 release in 2021, Insomniac’s creative directorMarcus Smithclaimed the game’s rift-traveling mechanic was impossible on previous systems....

June 17, 2025 · 2 min · 336 words · Samantha Jackson

Raven Software once worked on a live service COD Zombies game and a sequel to a ‘classic Raven IP’

Raven Software was once working on a live service Call of Duty: Zombies game, according to a former lead designer at the studio. As reported byMP1st, Michael Gummelt – who worked at Raven for 23 years and was a project lead and lead designer on the Call of Duty series between 2010 and 2021 – posted information about the cancelled games on his LinkedIn page. According to Gummelt, between November 2011 and June 2012 he was lead designer on an “unreleased Call of Duty: Zombies live service game”....

June 17, 2025 · 2 min · 281 words · Jacob Olson

Redfall devs reportedly hoped it would be cancelled or rebooted by Microsoft

A new report claims to shed light on the circumstances that resulted in Redfall’s disappointing release last month. Following several delays, the first majorXboxexclusive fromBethesdareleased with a number of technical issues and generally reviewed poorly, garnering aggregate scores of 56 (Xbox Series X/S) and 54 (PC) onMetacritic. Redfallis a multiplayer loot shooter, a genre that’s new to creatorArkane Studios, which is best known for its critically acclaimed single-player immersive sims like Dishonored and Prey....

June 17, 2025 · 3 min · 609 words · Lisa Price

Resident Evil 2 remake has now outsold the original

Capcom says Resident Evil 2 (2019) sales surpassed five million units as of December 4, meaning the remake has now outsold the original 1998 release’s 4.96 million. According toCapcom, cumulative sales of the games in the series total 94 million units since the first title debuted in 1996. TheResident Evil2 remake was namedVGC’S 2019 Game of the Year. On TuesdayCapcom announced its latest remake, Resident Evil 3, which has been recreated inside its RE Engine and will release in April 2020....

June 17, 2025 · 2 min · 215 words · Kevin Torres