Review: Tin Hearts delivers charming, heartfelt puzzles like clockwork
Back in 1995, British studio Clockwork Games was tasked with taking the hugely successful puzzle game Lemmings and turning it 3D. Numerous other video game series were making the jump from pixels to polygons at the time, and while the likes of Mario, Sonic and Zelda managed it with aplomb, the addition of a third dimension didn’t work for every franchise. 3D Lemmings was a prime example of this – by enabling the Lemmings to turn corners and by introducing a (pretty poor) 3D camera, the game added unnecessary complexity to a series whose simplicity was pivotal to its success....