‘I’d prefer working as a small team’: Clair Obscur studio exec says there are no plans to expand
There are no plans to expand Sandfall Interactive despite the success of its debut game Clair Obscur: Expedition 33. That’s according to the studio’s chief tech officer and the game’s lead programmer, Tom Guillermin, who toldAutomatonthat growing the size of its development team wasn’t necessary for the type of games it makes. “I think that, for now, I’d prefer working as a small team,” Guillermin explained. “I’m not sure how big ‘an ideal team’ would be, but when it comes to making a full-priced turn-based RPG, I believe that the team we have now is just the right size....