PS5 developers reveal how their games use DualSense’s adaptive triggers and haptic feedback

Multiple PlayStation 5 developers have revealed how their games make use of the DualSense controller’s adaptive triggers and haptic feedback. The creators of titles includingSpider-Man: Miles Morales,Demon’s Souls,Gran Turismo 7andDeathloopdiscussed how the new features impact gameplay in aPlayStation Blogpost released to accompany the firstPS5 TV advert, which focuses on the DualSense controller. Spider-Man: Miles Morales creative directorBrian Hortonsaid haptic feedback will reflect the hero’s spider senses. “We’ll be hinting to players which direction attacks are coming from by providing haptic feedback from the appropriate direction on the DualSense wireless controller”....

July 12, 2025 · 2 min · 420 words · Michelle Turner

Psychonauts 2 is officially getting a boxed release in September

Psychonauts 2 is getting a physical retail release later this year. Following an earlier leak viaanAmazonproduct listing,Psychonauts 2– The Motherlobe Edition was officially announced on Thursday. The debut trailer for the game, which will be released forXbox One/XboxSeries X andPS4, is viewable below. The official blurb accompanying the trailer reads: “In this collectible, physical edition of the much anticipated, Psychonauts 2 – The Motherlobe Edition, get the platform-adventure game and then some!...

July 12, 2025 · 2 min · 228 words · Angela Lopez

PUBG Battlegrounds 2024 roadmap includes destructible environments

The 2024 update roadmap for PUBG: Battlegrounds has been revealed. In a 24-minute video, the game’s developers shared a number of new features set to be added to the free-to-play battle royale game over the course of the year. One of the main announcements was the addition of destructible map environments, which will “add a dynamic new layer of strategy and tactics to the game”. “By providing players the ability to strategically destroy sections of buildings, we unlock the possibility for them to carve out new attack routes or construct defensive barriers,” a statement on the officialPUBGsite reads....

July 12, 2025 · 2 min · 231 words · Robert Murphy

Quantic Dream games get PC release dates

Quantic Dream has announced PC release dates for Heavy Rain, Beyond: Two Souls and Detroit: Become Human. To date, the titles have only been released onPlayStationplatforms, due to an exclusive working relationship betweenQuantic DreamandSony, which ended in January 2019 after more than a decade. However, it was announced atGDCthat the trio of interactive story-based games would becoming to PC exclusively via the Epic Games store. Quantic Dream said all three games are now available to pre-order and that each will receive a “sizeable” free demo ahead of their release....

July 12, 2025 · 2 min · 222 words · Jordan Bailey

Revenge of the Savage Planet Review: A cheery and densely-packed co-op metroidvania

Revenge of the Savage Planet sets out to do a lot of things, and it succeeds at nearly all of them. It’s a metroidvania, but there are survival elements, and a potentially quite elaborate combat system based on its variously-powered goo, which is also used for puzzle-solving. There’s a creature-capturing mechanic, and a resource-harvesting system, a lot of actually quite good third-person platforming and a base-building system. All of it is rewarding to play and beautifully animated and often quite wittily presented – butRevenge of the Savage Planetalso wants to be capital-F Funny, and that is by far its most wearing feature....

July 12, 2025 · 6 min · 1140 words · Nicolas Rose

Review: Demon Turf is a stylish platformer but the devil’s in the details

If you’re old enough to remember the early days of the polygonal generation in the mid-to-late ‘90s, you’ll recall when developers used the old ‘sprites for characters’ trick. Take something like Mario Kart 64, for example. Rather than using polygons to render Mario and his chums, the game displayed them as sprites while they raced through polygonal tracks. At the time rendering polygons was ‘expensive’ when it came to the consoles’ processing power, so this was a technique used to make characters look a little more detailed while saving on resources....

July 12, 2025 · 6 min · 1264 words · Megan Lee

Sea of Thieves composer wins Ivor Novello award

Sea of Thieves composer Robin Beanland won the Ivor Novello award for best original video game score at a ceremony in London today. Raremusic director Beanland has composed video game scores at the studio for over 20 years, including the soundtracks for Killer Instinct, Conker’s Bad Fur Day and Jet Force Gemini. TheSea of Thievesscore faced competition at this year’s Ivors from fellow nomineesAssassin’s Creed Odyssey(composers Michael Georgiades, Joe Henson and Alexis Smith) and QUBE 2 (composerDavid Housden)....

July 12, 2025 · 1 min · 149 words · Andrew Wallace

Sid Meier’s Civilization 7 Review: The ultimate cozy, war-mongering strategy game

Civilization and Football Manager are like birds of a feather, mainly because when a new one comes around, my poor partner’s life is consumed by stories of my successes and crushing defeats. Few series so effortlessly create unforgettable moments of emergent gameplay that, to me, I am long past playing these games for the mechanics themselves or to challenge myself on the highest difficulty, but instead for the fun, daft, “only in Civ,” things they throw up....

July 12, 2025 · 6 min · 1142 words · Tara Thomas

Sony acquires Spider-Man studio Insomniac

Sony has acquired California-based studio Insomniac Games, the developer known for Spider-Man and Sunset Overdrive. Insomniac is a long-time collaborator of Sony’s, having worked on severalPlayStationexclusive series such as Resistance, Spyro and Ratchet and Clank. Upon completion of the acquisition,Insomniac Gameswill joinSony Interactive EntertainmentWorldwide Studios and become the 14th studio at the platform holder. Released in September 2018,PS4exclusive Spider-Man was widely praised by critics and has now sold 13 million units worldwide, according to publisher Sony....

July 12, 2025 · 2 min · 277 words · Matthew Buckley

Sony support email reportedly confirms that players have to pay back PS Plus discounts to upgrade

The revampedPlayStationPlus service launched in much of Asia this week, and is due to roll out inJapan, the Americas, Europe and Australia in June. It’s since been claimed by some Asian players that anyone who purchased PS Plus subscriptions at a discounted price, including those who chose to stack subscriptions beforethe option was disabled earlier this month, is being charged extra to upgrade to a different PS Plus tier, wiping out any previous savings they made buying reduced cost memberships....

July 12, 2025 · 3 min · 572 words · Alexis Luna

Sony ‘could be working’ to bring proper PS3 game emulation to PS5, it’s claimed

Sony Interactive Entertainment could be working to bring PlayStation 3 games to PlayStation 5 without the requirement to stream them over the internet. That’s according toVenturebeatjournalist Jeff Grubb, whose sources have reportedly indicated that behind the scenesSonycould be working on an emulation solution for PS3 games on PS5. Earlier this week Sony announced that it would be bringing classic games to its latest console viaits new PS Plus Premium subscription....

July 12, 2025 · 2 min · 422 words · Ariel Hebert

Sony’s Bungie acquisition saw more Twitter discussion than Microsoft’s Activision Blizzard deal

New figures released by Twitter show that Sony’s acquisition of Bungie generated more discussion than Microsoft’s acquisition of Activision Blizzard on the platform. Twitter’s global head of creator and gaming content partnerships, Rishi Chadha, tweeted internal Twitter data that showed when the frequency of tweets about video games spiked throughout the past three months. Although the information provided by Chadha doesn’t give any exact figures, it shows that there were four clear discussion peaks between January 1 and March 31 this year....

July 12, 2025 · 2 min · 368 words · Amy Kramer

Square Enix believes recent blockchain volatility can benefit its game plans

Final Fantasy publisher Square Enix has again used its New Year letter to promote its “aggressive” investment into blockchain games, claiming that recent volatility in the market could ultimately benefit its plans. Square Enixwas one of the first major publishers to declare support for “blockchain entertainment”, which uses a form of digital ledger to effectively allow users to own, buy and sell digital items. In its New Year letterlast yearthe company committed to making blockchain and NFT games....

July 12, 2025 · 4 min · 721 words · Mike Williams