Halo Infinite developer 343 Industries has hosted a lengthy Q&A session that reveals wealth of new information on the game’s Zeta Halo environment, including the way the day/night cycle affects the enemies players will encounter.

One question duringthe 45-minute videoasks whether the time of day affects how enemies will respond to the player’s presence, or if it will change the numbers or types of enemies they’ll encounter.

New Halo Infinite info revealed in huge Q&A: Day/night cycle, dynamic weather and more

“When you’re moving through the world in the darker periods, you’re gonna end up seeing more patrols of Phantoms moving through the space with searchlights and that kind of thing, which is pretty cool and adds kind of an eerie element to what’s going on around you,” answered lead world designer John Mulkey.

“You’ll probably run into more opportunities where Grunts are sleeping on the job [and] get the drop on some enemies that way. Then we’ve done some things to try to emphasise, honestly, just cool things that would look good in dark spaces, so we’re going with things that have more emissives on them and that kind of thing.

New Halo Infinite info revealed in huge Q&A: Day/night cycle, dynamic weather and more

“So you’ll run into Shield Jackals and that kind of thing, because when they put the shields on it looks really cool in the dark. And I mean, honestly, it’s simply because it just looks really cool and it’s really fun to fight those in that kind of environment.

“We put more coils in place and stuff like that because they glow and have really cool effects in the darker spaces. Enemies with personal shields, that kind of stuff. Those are the kinds of things you’ll see as you’re going through the darker areas when it’s in the night-time cycles.”

2021 Preview: Halo Infinite aims to win over the critics

Other new information revealed during the video includes:

Following widespread criticism ofHalo Infinite‘s visual fidelity when its gameplay was first revealed in July 2020,343 Industriespublished an official responsesaying it was taking the feedback “very seriously”. It has also now committed toproviding “at least” monthly updateson the game’s progress.

Last month’s updatediscussed the visual improvementsthat have been made to the game’s campaign since it was first revealed, along with a new batch of screenshots.

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These new screens appear to show more impressive visual detail than was shown in July 2020, most notably in a demonstration of how the time-of-day lighting system affects the game’s atmosphere.

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