Microsoft has launched a version of Quake 2 powered entirely by generative AI, which has been received negatively by many social media users.

The Quake 2 tech demo is powered byMicrosoft’s new video game generative AI model, Muse, which it says can generate “game visuals, controller actions, or both.”

Microsoft’s Quake 2 AI experiment sparks negative reactions

Microsofthas launched the Quake 2 demo, whichcan be played via a web browser on Microsoft’s website, to show off the capabilities of Muse, but insisted that it does “not intend for this to fully replicate the actual experience of playing the original Quake 2”.

Microsoft adds that “whilst we feel it is incredibly fun to play a simulated version of the game inside the model, there are of course limitations and shortcomings of our current approach”.

Microsoft’s Quake 2 AI experiment sparks negative reactions

It notes that interactions with enemies need to be improved, since they will often appear fuzzy, and that because its current context length is 0.9 seconds of gameplay (9 frames at 10fps), it will forget about objects that go out of view for longer than this.

While there is some acknowledgement of the technical achievement behind the demo, many social media users have reacted negatively, witha significant number of the repliesto an X post by Game Awards producerGeoff Keighleycriticising its use of generative AI.

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“We made a program that vaguely and inaccurately imagines what it might look like if you were playing quake 2 right now,” readsone reply. “It requires all the same equipment you could instead use to actually play quake 2, but requires a billion times more electricity.”

“This is absolutely fucking disgusting and spits on the work of every developer everywhere,” readsanother, more strongly worded reply.

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Microsoft CEOSatya Nadellahas saidit’s planning to have a catalog of video games utilize its new generative AI mode. Commenting on Muse in February, Nadella compared it to the ‘wow’ moment he said he felt when he first saw other generative AI models such as ChatGPT.

Like in most creative industries, Generative AI has become a hot topic in video games, with many voicing concerns about generative AI leading to job losses and widespread plagiarism.

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Take-Two InteractiveCEOStrauss Zelnickrecently said that not only does he think AI won’t lead to job losses, he believesit could lead to increased employment. He also said that he couldn’t think of any new guardrails that might be required to protect developers.

Speaking to VGC,Split FictionandIt Takes TwodirectorJosef Fares said he thinks developers should work with AIrather than push against it and called it “both scary and very exciting.”

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