Hitman creator IO Interactive will publish MindsEye, the upcoming game from Build A Rocket Boy.

The company announced on Wednesday that it has created a third-party publishing division, IOI Partners, which has signed the new game from the Edinburgh-based studio, which is helmed by former Grand Theft Auto producerLeslie Benzies.

Hitman maker IO Interactive teams with Build A Rocket Boy to publish MindsEye

“From day one, Build A Rocket Boy Studios has been focused on creating the next generation of compelling gaming and quality entertainment experiences. We can’t wait to share our first AAA premium game and ever-evolving universe, MindsEye, with the world,” said studio game director Benzies.

“There is no finer partner thanIO Interactiveto publish our first title, with their strong understanding of community culture, premium action-adventure games, and a best-in-class publishing team, we really look forward to partnering with them on our new blockbuster journey.”

Hitman maker IO Interactive teams with Build A Rocket Boy to publish MindsEye

MindsEye is billed as “a story-driven, action-adventure thriller, set in a fictional near future Americana” and featuring “best-in-class cinematics, high-octane driving, and explosive combat”.

An official description for the game reads: “Play as Jacob Diaz, a former soldier with a mysterious neural implant who is suffering from memory loss and flashbacks.

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“Set out on a series of dangerous covert missions to unlock the secrets of your past in a world filled with the persistent threat of artificial intelligence, high tech experimentation, corporate espionage, political corruption, and an unchecked military.

“MindsEye is an immersive experience with a mind-bending and compelling narrative, rich environments, groundbreaking combat, future tech, and high-speed chases.”

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In January, Build A Rocket Boy said had secured $110 million in funding which would enable it to launch “its three flagship products: immersive gaming and entertainment open world platformEverywhere, AAA game series MindsEye, and suite of easy-to-use UGC design tools called Arcadia”.

During a visit to the studio last year, Build A Rocket Boy told VGC that MindsEye would only be available in Everywhere.

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After further grilling, we were told that the plan was to release it in different themed chapters – the first would focus on single-player gameplay, the second may be more multiplayer-focused.

What’s more, as each new chapter of MindsEye is released, the assets will be made available for players to incorporate in their own creations in Everywhere.

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A launch window for the game has yet to be confirmed.

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“We are honoured to be the global publishing partner working with Build A Rocket Boy’s exceptionally talented team and to bring our community an exciting new IP,” said IO Interactive Hakan Abrak.

“IO Interactive and Build A Rocket Boy are like-minded in how we aim to create a bond and a long-term relationship with our communities, which perfectly aligns with our commitment to delivering high-quality, immersive experiences to players worldwide.”

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