Elden Ring and God of War Ragnarök took home the lion’s share of the prizes at the 23rd annual Game Developers Choice Awards on Thursday.
From Software’s RPG and Sony Santa Monica’s action game each scooped three prizes at the peer-based awards show, which took place as part ofGDC2023 at San Francisco’s Moscone Convention Center.

Elden Ringwas named Game of the Year, and also came out on top in the Best Design and Best Visual Arts categories.
God of War Ragnarökwon the Audience Award, which was voted for by players, as well as the Best Audio and Best Technology prizes.

Other winners on the night includedStray(Best Debut), Immortality (Innovation Award),Pentiment(Best Narrative) and Citizen Sleeper (Social Impact).
John Romero, who helped pioneer the FPS genre as a designer on Doom, Quake and Wolfenstein 3D, received the Lifetime Achievement award.

And the Pioneer award was posthumously given to Mabel Addis. She’s widely credited as the first female game designer for her work on 1964’s The Sumerian Game, an IBM 7090 resource management title for school students.




