EA is hiring developers to join its new Seattle-based studio in order to work on a future Battlefield single-player campaign.

According to thejob listing, the studio is looking to build “rich, exciting stories with memorable characters and powerful experiences all in the Battlefield universe”.

EA’s new Seattle studio is hiring for the next Battlefield single-player campaign

The ad, which seeks a Design Director to helm the single-player portion of the series would “orchestrate the mission design, narrative, game mechanics, and systems to create the highest quality experience possible”.

This suggests that future entries in the Battlefield series, whichEA is understood to be in the early stages of developmenton, could once again feature a full single-player campaign.

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EA‘s new studio,which it formed last year, already boastsMarcus Lehto, who co-created theHalofranchise atBungieand performed both art director and creative director roles, as a game director.

The studio is EA’s second in the area, alongside another new studio formed by former Monolith Productions head Kevin Stephens. That studiois expected focus on the development of open-world action-adventure games.

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DICEisn’t stepping away from the series, its new general manager reaffirmed recently. Rebecka Coutaz, who joined the company last year, toldGamesIndustry.bizthat the studio has“no time” to pursue non-Battlefield projectsas it looks to establish itself as a leading developer in the FPS market.

ICYMI: According to a job listing by EA, Marcus Lehto’s Seattle studio is looking for a Design Director to manage the design team & design vision of a “new#Battlefieldsingle player campaign experience” while embracing “the core tenets” of the franchisehttps://t.co/iqKW84dpKQ.pic.twitter.com/UEZdHVVvaW

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“We are only focusing on Battlefield 2042,” she told GI.  “There is no time for anything else and this is what we want to do. In three years, we want to be the first-person shooter powerhouse that DICE deserves to be, and that is what we’re going for.”

Followinga disappointing launch for Battlefield 2042, Coutaz said DICE has spent over six months “fixing and improving” the game to the point where it felt confident tolaunch its delayed first season of live content in early June, and she claimed the studio has received “good feedback”.

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EA CEOAndrew Wilsonclaimed in May that the company remainedcommitted to Battlefield 2042 for the long-term.

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