Microsoft’s entry-level console Xbox Series S is limiting the potential of new-gen games, a developer at indie studio Bossa Studios has argued.

VFX artist IanMaclure made the claim on Twitter in response to a comment from veteran games journalist Jeff Gerstmann, whosaidhe thinks the whole ‘Series S is holding back next-gen games’ argument doesn’t hold up.

Developer claims ‘many’ studios are asking Xbox to drop mandatory Series S compatibility

“Most of these games also come toPCand already have to cover a wide variety of configs,” Gerstmann pointed out.

Maclure, who worked on last year’sXbox Series X/Sand PC game I Am Fish at Bossa, which also develops and publishes the Surgeon Simulator series,responded: “It might sound broken, but the reason you are hearing it a lot right now is because MANY developers have been sitting in meetings for the past year desperately trying to get Series S launch requirements dropped.

Developer claims ‘many’ studios are asking Xbox to drop mandatory Series S compatibility

“Studios have been through one development cycle where Series S turned out to be an albatross around the neck of production, and now that games are firmly being developed with new consoles in mind, teams do not want to repeat the process,” added Maclure, whose tweets were publicly available earlier today but have since been protected so that only approved followers can see them.

At $300 / £250, theXboxSeries S console is significantly cheaper than the $500 / £449 Series X, thanks to lower specs than target 1440p gaming instead of native 4K.

Gotham Knights - Deluxe Edition (Xbox Series X|S)£…

In a series of since-deletedtweetslast week, which were initially sparked by the news thatGotham Knightswon’t have performance options on consoles and runs at 30 FPS,Rocksteadysenior character technical artist Lee Devonald also claimed that trade-offs need to be made because of Xbox Series S.

“I wish gamers understood what 60fps means, in terms of all of the things they lose to make the game run that fast,” he said (viaGamerant). “Especially taking into account that we have a current-gen console that’s not much better than a last gen one.”

Xbox Elite Series 2 Wireless Controller£110.61£169…

Responding to a question about a hardware bottleneck, he singled out the Xbox Series S GPU, noting that multi-platform games need to “optimise for the lowest performer.”

Devonald went on to claim that there’s an “entire generation of games, hamstrung by that potato”, becauseMicrosoftinsists that games are released on both Xbox Series S and the relatively powerful Xbox Series X.

Redfall (Xbox Series X/S)£13.99$17.17$19.99£69.99

Digital Foundry’s Alexander Battagliaclaimedin May to have heard from some developers that memory constraints were making Xbox Series S a “pain” to work with.

“We’ve heard from multiple developers that they kind of feel the Series S is a bit of a pain at times – not the CPU or GPU power there, but it’s more like the memory constraints,” he said.

Xbox Series X Digital$448£449$449.99$499$549.99

In a game software development kit released in June, Microsoftsaidit had made “hundreds of additional megabytes of memory” available to Xbox Series S developers. “This gives developers more control over memory, which can improve graphics performance in memory constrained conditions,” the platform holder said.

Despite the criticism from some developers, Series S wasestimated to have outsold the more powerful Xbox Series Xin several key markets during the consoles’ first year.

Xbox Series X$469£479.99£483.52£499.99$499.99$598

Xbox Series S – 512GB£289.11£299.99$289.99$291.15$…