Call of Duty: Warzone co-developer Raven Software has provided an update on the much-requested two-player Duos mode.

The Warzone community has eagerly awaited news on Duos for many weeks, since it’s now the last of the core squad modes yet to be added to Battle Royale (although it’s been hinted thatfive-person squadscould be introduced in future too).

Call of Duty Warzone’s much-requested Duos is coming but ‘has bugs to work out’

Amos Hodge, creative director atRaven Software, told French publicationGamerGenthis week that Duos “is coming” but suggested there are still bugs that need to be resolved before its eventual release.

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Update, May 29:Call of Duty Warzone Duoshas finally been released for Battle Royale.

Call of Duty Warzone’s much-requested Duos is coming but ‘has bugs to work out’

Original story continues:“We had Duos on Plunder, but I’m not sure where Duos is, we got some bugs to work out with Duos,” he said.

“But we’re listening to the community – if you noticed, we launched with just Trios, then we added Solos, then we added Quads, so we will get to a place where we add Duos in the future.

Call of Duty Warzone is a free-to-play shooter featuring a battle royale mode

“There’s just no exact time I can give you for now, but Duos is coming. You’ve already seen in Plunder, but there’s just things we gotta figure out, find the right timing and everything else.”

Free-to-play Warzone has enjoyed a successful debut, withplayer growth matching the genre’s most prominent games.

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However, it has been criticised for its frequent removal of key modes. Trios – the three-person setup the game launched with –was recently removed and reinstated twice, causing much frustration among the game’s fanbase.

Similarly, this weekWarzone’s new Most Wanted contract feature was removedjust 24 hours after it was added to the game. This was after the feature itself was introduced with the unexpected removal of another contract type, which causedcelebrity streamer Tyler ‘Ninja’ Blevinsto complain in a tweet sent to his 5.7 million followers.

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Creative director Hodge acknowledged the community reaction to the constant feature switching and explained the developer was trying to create variety while identifying Warzone’s “core modes.”

“We’re trying to work with community, listen to their requests, trying to give them what they want, but also keep creating new content,” he said.

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“If you look onModern Warfare, they’re constantly rotating modes in and out […] so we’re just trying to find our footing on that, what are the core modes and what we can rotate in and out.”

He added: “We want to keep players engaged, making new modes, we don’t want the game to get stale, but at the same time, we can’t have 10 or 15 playlist because people will start to get bad connections, we wouldn’t be able to matchmake – 150 players is a lot.”

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In the same interviewInfinity Ward’s studio narrative director,Taylor Kurosaki, saidCall of Duty Warzone will “connect” the franchise’s various sub-brands such as Modern Warfare and Black Opsin the future.

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